bhorolsky

[wakeslip]

wakeslip is a roguelike game being developed in Godot. You play as a quantum AI reactivated on a long-abandoned, freezing warehouse. Your battery — 20,000 mAh — has degraded after a decade in the cold.

The core mechanic revolves around battery life. You navigate a procedurally generated warehouse to find a main power outlet. As charge depletes, your AI's processing power becomes unstable — the world renders in 3D at high charge, degrades to 2D projection, then pixelated blocks, and finally visual noise and glitches.

Glitches aren't just cosmetic — they affect perception and control. At low power, you might hear fragmented audio (old songs, meme snippets) and see things that aren't there. An enemy called the "Out of Battery Killer" — a logical process trying to shut down your system — requires you to quickly open a terminal and manually restart processes using bash commands.

The story has dark humor — random data fragments from the AI's training data (old books to internet memes) generate a horror-comedy tone. You're not saving the world — just an old warehouse robot trying to reach an outlet before your mind shuts down forever.

The name wakeslip refers to errors that happen when you wake up after a long, glitchy sleep. The project is just starting — repository is mostly an empty shell with a project.godot file and placeholder scripts, but the vision for the game loop and atmosphere is clear.

Home Codeberg GitHub Deepwiki